All Research on Entertainment Software in Europe

Insight

Case Studies
Case Studies

Nintendo Co., Ltd: Can software save the Wii U?

With the Wii U failing to meet expectations, this case study analyzes Nintendo's recent financial woes, and assesses the company's efforts to get its latest home console back on track through the utilization of its strong character and software IP.

Published By MarketLine
$495
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Case Studies
Case Studies

King Digital Entertainment plc: Sweet success of Candy Crush but doubts remain

King Digital Entertainment plc is an interactive entertainment company that develops and publishes casual games. This case study looks at King's history, examines its product portfolio, its over-reliance on Candy Crush, and the parallels with Zynga.

Published By MarketLine
$495
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Report
Report

UK Town Centre Retailing | Verdict Channel Report

A detailed analysis of UK Town Centre market including: a comparison of town centre, neighbourhood and out of town sales up to 2019; a review of the key issues facing town centres; and an analysis of the 12 largest town centre retailers.

Published By Verdict
$3450
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Profiles

Industry Guides
Industry Guides

Games Software: Global Industry Guide

This report is an essential resource for data and analysis covering the games software industry. It includes data on market size and segmentation, textual analysis of key trends and the competitive landscape, and profiles of leading companies.

Published By MarketLine
$1495
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