All Research on Music, Video, Books, Stationery and Entertainment Software in Asia-Pacific

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Case Studies
Case Studies

King Digital Entertainment plc: Sweet success of Candy Crush but doubts remain

King Digital Entertainment plc is an interactive entertainment company that develops and publishes casual games. This case study looks at King's history, examines its product portfolio, its over-reliance on Candy Crush, and the parallels with Zynga.

Published By MarketLine
$495
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Case Studies
Case Studies

Amazon Kindle vs. Apple iPad: Two approaches to the tablet market

An examination of Amazon and Apples' tablet strategies: What are these strategies? How do they go about achieving their aims? And how have they changed since the introduction of the original Kindle Fire in 2011?

Published By MarketLine
$495
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Case Studies
Case Studies

Microsoft Xbox One: The battle against Sony PlayStation 4

This case study analyzes the battle thus far between the Xbox One and PS4 in terms of strategies employed, how these have been shaped by the previous generation of consoles, and how Microsoft can give itself a competitive advantage moving forward.

Published By MarketLine
$495
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